GoldenEye 007 has a great multiplayer mode but Perfect Dark features three multiplayer systems. If all the levels are completed on the highest difficulty, an additional setting becomes available, titled “Perfect Dark” which allows players to customize various aspects of enemies, such as their health, their aiming accuracy and the damage they inflict. The higher the difficulty setting, the better aim your enemies have, and the fewer chance players have of finding additional ammunition and protective gear. Each level can be played in three degrees of difficulty, which changes the number of objectives that must be completed. There are also four bonus missions known as Special Assignments that are unlocked once the player has completed the respective difficulties of the campaign. If Joanna is killed or fails an objective, the player must start the level again. In every level, the player must complete certain objectives and then exit the stage with the use of numerous high-tech gadgets. The single-player campaign is divided into nine missions comprised of one to three levels each. GoldenEye will always be fondly remembered for its exciting multiplayer modes, but Rare packed Perfect Dark with so many features, it had to be released with an expansion pack that added RAM to the N64. In it, the player who chooses to play as the villains are able to respawn as another enemy until the mission is over. ![]() ![]() In fact, some would argue that Perfect Dark’s counter-Operative mode is more fun than Goldeneye’s multiplayer mode. Yes, Perfect Dark borrows many functions from GoldenEye 007, the most obvious being the control scheme and general gameplay, but Perfect Dark also has more weapons, better production value, an original story, slick graphics, a killer soundtrack, tons of cheats, a trove of hidden secrets, a co-op mode, and even a counter-op mode, where two players can work against each other in the main missions. ![]() And considering both games were developed by Rare – and both games were released in a span of three years – and, both games were exclusive to the Nintendo 64 – one would assume the differences between the two are slim, but that just isn’t the case. The fact is, after all, these years Perfect Dark holds up whereas Goldeneye looks and feels like a product of its time – which speaks volumes considering the many similarities between the two games. Goldeneye may have set a standard, but Perfect Dark improves upon it, in every which way possible. Goldeneye is a classic, and yes without it, Perfect Dark would never exist. It set the bar, and it was hugely important for the genre, especially for console gaming, but just because it came first, doesn’t make it the better game. That game was Perfect Dark, and in my opinion, it is bigger, and better, than its groundbreaking predecessor. Without the restrictions of a 007 license, Rare was able to implement whatever crazy ideas they had into the shooter genre. After Rare and Nintendo lost the rights to the James Bond license in a bidding war with EA, the masterminds at Rare decided to flex their creative muscles with a completely new concept. One of the most eagerly anticipated games released for the Nintendo 64 was none other than Rare’s spiritual successor to GoldenEye. ![]() Perfect Dark and GoldenEye 007 Represent Two of the Best First-Person Shooters of Their Generation.
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